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Quaternion
- Class in
graphicslib3D
This class defines a
quaternion
-- an object representing an orientation in space.
Quaternion()
- Constructor for class graphicslib3D.
Quaternion
Constructs a Quaternion with default values (1, [0 0 0]), which is the Identity quaternion representing zero rotation.
Quaternion(double, double[])
- Constructor for class graphicslib3D.
Quaternion
Constructs a quaternion with the specified scalar and vector parts.
Quaternion(double[])
- Constructor for class graphicslib3D.
Quaternion
Constructs a quaternion representing an orientation specified by an angle of rotation and an axis of rotation represented with real values.
Quaternion(double, Vector3D)
- Constructor for class graphicslib3D.
Quaternion
Constructs a quaternion representing an orientation specified by an angle of rotation and a
Vector3D
giving the axis of rotation.
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