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T

TOLERANCE - Static variable in class graphicslib3D.shape.Torus
 
toMatrix3D() - Method in class graphicslib3D.Quaternion
Convert this Quaternion to a rotation matrix.
Torus - Class in graphicslib3D.shape
This class defines a torus constructed by first defining a ring made up of vertices in the XY plane and then sweeping copies of the ring about the Y axis.
Torus() - Constructor for class graphicslib3D.shape.Torus
Constructs a Torus with default size and precision values.
Torus(float, float, int) - Constructor for class graphicslib3D.shape.Torus
Constructs a Torus with the specified inner and outer radii and the specified precision.
toString() - Method in class graphicslib3D.light.DistantLight
Returns a String representation of this DistantLight.
toString() - Method in class graphicslib3D.light.Light
Returns a String representation of this Light, including the class name, the Light's name, and the ambient, diffuse, and specular reflection coefficients of the Light.
toString() - Method in class graphicslib3D.light.PositionalLight
Returns a String representation of this PositionalLight containing the light's position, attenuation factors, and the values contained in the String returned by the superclass method Light.toString().
toString() - Method in class graphicslib3D.light.SpotLight
Returns a String representation of this SpotLight containing the light's direction, cutoff angle, and falloff exponent values and the values contained in the String returned by the superclass method PositionalLight.toString().
toString() - Method in class graphicslib3D.Material
Returns a printable representation of this Material.
toString() - Method in class graphicslib3D.Matrix3D
Returns a printable representation of the contents of this matrix, formatted into row and columns via embedded newlines.
toString() - Method in class graphicslib3D.Point3D
Returns a printable representation of this Point3D.
toString() - Method in class graphicslib3D.Quaternion
Returns a String representation of this quaternion.
toString() - Method in class graphicslib3D.Vector3D
Returns a printable representation of this Vector3D.
toString() - Method in class graphicslib3D.Vertex3D
Returns a printable representation of this Vertex3D.
translate(double, double, double) - Method in class graphicslib3D.Matrix3D
Concatentates a translation onto this matrix.
translate(double, double, double) - Method in class graphicslib3D.MatrixStack
Applies the specified translation factors to the Matrix3D at the top of the stack.
translate(double, double, double) - Method in class graphicslib3D.Shape3D
Concatenates a translation of amounts tx, ty, and tz in the X, Y, and Z directions respectively onto the translation matrix for this shape.
transpose() - Method in class graphicslib3D.Matrix3D
Returns a new Matrix3D which is the transpose of this Matrix3D.
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